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I'm interested in doing some data mining and messing around with.sav files for games, but i'm not quite sure where to begin I can convert the.sav binary file to hex, but i'm not quite sure how to go from there. Gotta change it from level.sav, these character file only seems to have your uid The in game name is in the level.sav reply reply kazuke_x •
I'm trying to convert my game from.gba format to.sav, and vice versa, so that i could jump easily between emulation and native gameplay However i haven't found much success with the conversion tool you've made. Yes, by simply renaming the file extension and removing the e in save, so it's sav Sounds ridiculously straightforward, but it's that simple
Searching here did not really come up with a solid answer, as it was suggested i change the file name, but just changing the file extension from.sav to.srm did not work (the file is not recognized by the game). I'd like to know if it's possible to convert a save of a 3ds game from the.sav format to.bin, so i can use that save in checkpoint I figured i'd ask here I can only find a.sav version of the game i'm looking for, and i don't know how to make use of a.sav file.
In retroarch, save states are saved as.state .sav, as far as i've ever seen, are usually just renamed sram, so just copying the.srm to.sav would probably work.
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